﻿using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;

public class LoadingPanel : MonoBehaviour
{
    public Slider slider;

    void Awake()
    {

    }


    void Update()
    {
        if (Input.GetKey(KeyCode.Mouse0))
        {
            slider.value += 0.1f;
        }
    }
}
